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[...] A component model defines specific interaction and composition standards.
[...] In plain English: “In order to allow a new component to be added to an existing environment of components in a game-object and automatically communicate with each other, the communication protocol between the components has to be predefined“.
I think the component-based game engine literature mixes-up “combining existing functionality to define game-specific logic” (= reusing functionality) and “automatic communication within unknown game-objects” (= dynamic functionality).
Automatic communication is restricted to the known components and new functionality always has to be game-specific (either hard-coded, or in scripts, or any other data-driven method).
The following diagram illustrates such a monolithic class hierarchy (adopted from the book ): Game-object components address these issues by reducing game-objects to identifiable containers of components, where each component encapsulates some reusable functionality and automatically communicates with other components.
A component could be something like: a position, player movement, 3D model, health-points and so on.
In FRP everything is based upon time, thus time should be abstracted away into “time dependent functions” (behaviors).
Friday, Saturday, and Sunday nights after the program activities we were fucking non-stop. Dirty mouth"This one woman and I slept together just a handful of times but she made me feel like a damned rock star from the moment when she got my pants off and said 'oh wow' to later when she was saying shit like 'your cock is so deep inside me.'"9.
Three or four times a night, with breathers in between. Pizza foreplay"I met a woman on sexchat and we had cyber sex. Getting choked"My girl came over with all intentions of just passing out all night.
We just made out that weekend since we were both pretty drunk. Head rush"Right in the middle of us going at it she said, 'You are so fucking hot.' No, it wasn't really dirty talk or some deviant or risqué sex act …
When the program came town a few weeks later the chemistry was still there. it was just a flat out compliment that really turned me on and made me want to please her more." 8.